> For the complete documentation index, see [llms.txt](https://wiki.stmod.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.stmod.net/official-servers/skill-buffbot.md).

# Skill / buffbot

<figure><img src="https://1662484209-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSrVu0j9CYXbvJXRYgHnk%2Fuploads%2Fgit-blob-044185b3844b18bf5252b4413bd179651ea453cb%2Fskill-buffbot-tab.png?alt=media" alt="Skill / buffbot tab"><figcaption><p>Skill / buffbot tab (build v250926) — identical on Private Servers and Official servers</p></figcaption></figure>

## Buffbot

* **Target name** — Select the target that will receive your buffs, or click **Get VID** to grab it from your current selection in-game.
* **Select skills** — Choose which skills you want to cast on the target.
* **Delay** — Set how frequently (in seconds) the bot will re-apply buffs to the target.
* **Follow target** — When enabled, the bot will continuously follow the specified target.
* **Go to entity** — Select the movement method used to reach the target:\
  → Walking;\
  → Hybrid;\
  → Teleporting.
* **Reach target** — Choose how close the bot needs to get before casting (e.g. **Close to target**), instead of always closing to melee range.

## Skillbot

* **Skip skill animation** — When enabled, the bot will skip skill animations, allowing skills to be used faster.
* **Select skills** — Choose which skills the bot should use automatically.
* **Strong body** — Allows the bot to use the Strong Body skill regardless of your character's race. This is useful for avoiding being knocked back by other players or mobs. *(May not work on all servers.)*
* **Delay** — Set how frequently the bot checks whether a skill is ready to be used.
* **Only use when farmbot has target** — Restricts the Skillbot to firing only while the [Farming](/official-servers/farming.md) bot is actively engaged with a target.
* **Use all skills at once** — Casts every selected skill together on cooldown instead of cycling through them one at a time.
